The character you control slowly bumbles through the world he inhabits, but when pushing objects have you fall over every time you interact with them, Papetura risks taking time for granted. Papetura does a lot of whimsy, sometimes to great effect, and occasionally at a grating pace. Everything in Papetura is themed around paper, and that’s where its heart lies: endearing, wholesome, and whimsically intriguing. At times its animation and little creatures felt plucked from the mind of Henry Selick, but more as a homage rather than creative theft. Crafted from real-world paper mache backdrops, Papetura, has a slow, sometimes janky appeal that gives it a stop-motion feel that’s both cinematic and wholly unique. In fact, it’s the artistic style of Papetura that is its main selling point. So on that front, play Papetura, and find out its more “overt” narrative for yourself while seeing what story you take away in your own interpretations.Īkin to Journey, most likely some of the inspiration behind Papetura, the game is delivered without dialogue, and relies solely on music, crumpled pieces of paper in the shape of speech bubbles, and a whole lot of artistic styling. The story of Papetura can probably be summed up in one line, and in that one-line summary, it would simultaneously be filled with spoilers. ![]() As expected of a one-man game, Papetura is simple, elegant, and most importantly, beautifully imagined. The catch? It is a one-man company that serves as the brainchild for Tomasz Ostafin, a Polish architect who made Papetura in his own time. Papetura is a game that went through development for seven years, developed by the studio Petums. While Papetura is short, it is by no means a half-experience, quite opposite in fact, and my only wish with the game was a good one: I wanted more. On the second playthrough, I started off rather annoyed before I sat back and lost myself in the music once again, the beautiful art style, and a certain sense of endearing adventure that I don’t think I’ve quite had in a game before. The first time I practically reached the end before being waylaid by life and mistakingly thinking the game would save my progress – it did not. Review code provided by the developer.īefore sitting down to write this review, I played Papetura twice. Nostalgic News: One Direction’s ‘What Makes You Beautiful’ was released 12 years ago!īeautiful in concept and creation, Papetura may not be complex in design, but it's certainly enthralling from start to end.The Edge’s Favourite All-Female Bands/Groups. ![]()
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